From the category archives:

Mobile

The value of speedYour industry is dying. And it’s all Amazon’s fault.

Many existing companies, and entire industries, exhibit a siege mentality. Travel long ago shifted away from travel agents and towards online players. Newspapers and magazines seem locked in a race to the bottom, competing for fewer and fewer ad dollars. Big-box retail is screwed. Just this week, Derek Thompson at The Atlantic noted,

“[JCPenney] …is just the latest bold-faced retail brand on the brink of extinction. Circuit City is dead; Best Buy is dying. Borders is gone; Barnes & Noble is shuttering storefronts. Kmart has closed 40 percent of its stores in the past decade. As recently as 1998, Sears was in the Dow 30. Today, Sears Holding isn’t even in the S&P 500. “

And it doesn’t matter how strong your brand is. During a recent panel discussion, Hollywood legend Steven Spielberg sat in front of a rapt audience and,

“…predicted an “implosion” in the film industry is inevitable, whereby a half dozen or so $250 million movies flop at the box office and alter the industry forever. “

George Lucas echoed that point, stating,

“‘You’re talking about Steven Spielberg and George Lucas can’t get their movie into a theater,’ [George] Lucas said.”

Back in the “Web 1.0″ world of 1995-2001, people called this trend “getting Amazon’d.” Meaning, of course, that the web retailer (or similar players in other industries), was making off with your customers by offering lower prices, product innovations, or, more rarely, improved customer service.

To be fair, it wasn’t/isn’t just Amazon. It’s also Apple, Google, Facebook, and Microsoft (or, as I call ‘em, AGFAM). And it’s their smaller competitors, nipping at these larger players’ heels — or, more commonly, building on their platforms.

I’ve been talking about these changes for a while (for example, here and here). But Daniel Burrus on LinkedIn succinctly explains the importance of these changes,

“Three digital accelerators have been driving the transition from change to transformation for many years, but due to their predictable exponential rate, they have now reached an inflection point — a point where processes, products, services, and careers no longer change; rather, they transform. The three digital accelerators are processing power, digital storage, and digital bandwidth.”

Or, as they’re also known, Moore’s Law, Kryder’s Law, and Butter’s Law, respectively.

Because these laws foliow an exponential curve, they get bigger, faster, than most people can get their head around.

For instance, Moore’s Law effectively says that a given amount of computing power doubles once every 18 months. That means in practice that computing power gets 10 times more powerful every 5 years and 100 times more powerful every ten. The corollary states that the price for a given amount of computing power will decrease by half in 18 months.

Put another way, the mobile phone in your pocket will be 10 times as powerful in just 5 years and almost 100 times more powerful within 10 years. You can see why that’s tough to grasp. So, to put it more simply, the current top-of-the-line iPhones, iPads, and Android devices will cost between $1.99 and $6.99 within a decade.

Don’t believe me? Microsoft recently placed a print ad in Forbes magazine that functioned as a T-mobile wireless router. Even with Microsoft’s deep pockets, you wouldn’t throw away hundreds or thousands of brand new routers, would you? Of course not. But you could afford to throw away 10-year old ones.

But the real question is whether this has to be this way.

I say of course not.

Now, obviously, advances in computing power and storage and bandwidth will change the way your customers interact with your business and your industry. I don’t dispute this fact. And of course many companies (such as the AGFAM-ily) will seek to exploit the opportunities these advances provide.

But as Thompson notes in the Atlantic piece, while highlighting customer-focused retailers like Costco, Trader Joe’s, Wegmans, and QuikTrip,

“Increasingly, there seem to be two kinds of stores—those in a race to the price bottom, and those closely guarding the patina of a shopping experience. Perhaps that’s because, more and more, there are two distinct kinds of customers.” [Emphasis mine]

Marketing is always about meeting your customers’ needs. Period. It doesn’t matter whether two types of customers exist, three, or a dozen. Technology advances offer an opportunity to meet the needs those customer types have head on.

A former boss of mine used to talk about “the power of ‘and’.” Meaning, that most things weren’t “either/or.” For example, it’s not Amazon or you, Google or you, Facebook or you. It’s all of these at the same time.

Don’t run in fear from Amazon (or Google, Facebook, Apple and Microsoft). Embrace the realities that Moore’s Law (and Kryder’s Law, and Butter’s Law) create. Take a good look at what your customers are doing, how their needs are changing, and how the tools offered by the big boys (and their smaller competitors) help you address those customer needs.

Your industry undoubtedly faces challenges from the folks directly in the AGFAM group and those using their platforms to challenge the status quo. Those efforts will likely cause your industry, at least as you know it today, to die. But by focusing on recognizing and adapting to your customers’ changing needs, no one says you have to die with it.

Interested in learning more about the future of marketing? Register to receive a special report I’ve produced in conjunction with hotel marketing firm Vizergy, “Digital Hotel Marketing in a Multiscreen World.” While it’s targeted specifically at hotel and resort marketers, the lessons apply to just about any business. You can get your free copy of the report here.

And you might also enjoy some of our past coverage of the social, local, mobile web and what it means for your business, including:

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Man using smartphoneSuddenly, it seems like all I’m talking about is Google and Maps. Yesterday, while I was writing my epic explanation of why Google adding flight prices to Maps matters, Google was busy buying social mapping service Waze for somewhere around a billion bucks. So you can reduce their cash stockpile I touted yesterday to, ahem… only $49 billion. Somehow, I’m sure they’ll scrape by.

So, you’re saying, who cares? What does Google dropping the equivalent of its pocket change on a relatively small service matter to you?

I’m glad you asked.

First, you need to know that, according to some reports, Facebook and Apple were also in the running to snap up the social mapping service (Waze crowd-sources directions, traffic, speed traps, and the like from its users). Worse, from Apple’s point of view, is that Waze apparently provides at least some of the data powering Apple’s awful Maps product. So score one for Big G on getting deeper into Apple’s customers’ pants… pockets.

Second, it’s not like Google has a terrible map product. While a billion dollars isn’t a lot of money to Google, it’s still a billion frickin’ dollars. I don’t care who you are. No one signs a check with 9 zeroes to the left of the decimal without thinking they’re getting some value out of it (even if it helps poke a rival in the eye).

Third, keep in mind Google’s recent changes to Maps, both the addition of flight prices I mentioned earlier and their earlier update adding local restaurants and businesses that I covered a couple weeks back on the podcast.

Fourth, and finally, think about where Google’s revenue comes from. The company, despite its forays into mobile and social and commerce and all that, still makes almost all its money from advertising, largely on paid search. And as consumers shift their computer use towards mobile, the biggest threat to Google’s business isn’t Apple, Facebook, Microsoft, or Amazon (the other members of the AGFAM-ily). It’s that consumers will use alternative means to find the information that matters. Consumers now use sites like Yelp and Foursquare and TripAdvisor and Hipmunk and on and on and on (including, yes, the other members of the AGFAM group, too), to find what they need instead of just using Google.

Mobile, as I’ve said many times before, revolves more around the situation than the device. And key questions for your customers when finding themselves in a mobile situation include “Where am I?” and “What’s around here (that meets my needs)?”

What Waze has done over the last couple of years is married solid mapping with a committed community of folks willing to answer those two questions (something Google spends way more than a billion dollars to produce using employees and technology). In essence, Google didn’t buy a mapping firm. They bought (they hope), the next Yelp.

Of course, why that matters to you is pretty simple. If you’ve got a physical location, maps (and Maps), play an increasingly large role in driving customers to your front door, one that will only get larger in the coming weeks, months, and years.

Up until recently, search has been all about online, digital marketing, e-commerce. It was about bits, not atoms. Well, Google just gave you a billion reasons to think search is now about the physical world. They’ve given you a map. I’d recommend reading it.

Interested in learning more about the future of marketing in a multiscreen world? Register to receive a special report I’ve produced in conjunction with hotel marketing firm Vizergy, “Digital Hotel Marketing in a Multiscreen World.” While it’s targeted specifically at hotel and resort marketers, the lessons apply to just about any business. You can get your free copy of the report here or use the form below to receive yours today.


And you might also enjoy some of our past coverage of the social, local, mobile web and what it means for your business, including:

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Mobile in app advertisingIn a world dominated by smartphones, apps are the next big thing. According to online digital marketing magazine eMarketer, U.S. adults spend more media time on their mobile devices than with newspapers and magazines combined — and 2012 data from Nielsen [PDF link] found that 64 percent of mobile time is spent on apps.

It’s no wonder marketers are catching on to the benefits of in-app advertising.

How In-App Advertising Works

Just as with online advertising, in-app ads can take several forms, including:

  • Small, text-only ads with links, similar to Google AdWords or Facebook ads, that appear at the top or bottom of the screen while the app is running
  • Mobile-specific banner ads designed for smaller screens
  • Full-screen interstitial (“interrupt”) ads that are timed to run for a number of seconds and appear during app loading screens
  • Larger ads that appear between levels in game apps
  • Post-purchase ads that appear after a user has completed a mobile transaction
  • In-app “offer walls” that contain several different ads, often used in game apps with rewards such as in-game currency or consumables

In-app advertising is beneficial to both marketers and app developers. On the developer/release side, app makers have the potential to earn more by releasing free apps with paid advertising, with projected total revenues exceeding $860 million by 2014. Mobile device owners are also into free apps, particularly tablet users: a study from the Online Publishers Association [PDF link] found that 54 percent of tablet owners prefer free apps with advertising, as opposed to paid apps.

Best Practices for Using In-App Advertising

Purchasing in-app advertising can be very effective, if you use strategies that don’t annoy consumers. The recall rate for app ads is higher than any other digital medium at 54 percent, with the second highest—online ads—at just 40 percent. It’s a great way to strengthen your branding and improve top-of-mind among mobile users.

How can you take advantage of this powerful marketing strategy? Here are a few tips to keep in mind:

  • Keep your terms transparent and visible in your ads, to avoid having consumers feel tricked or ripped off when they click through.
  • Make your in-app ads as rich and engaging as possible. Ads that feel like they’re part of the app experience perform better than simple ads that clearly have no common threads with the app itself.
  • Whenever possible, advertise within games. Game apps generate higher click-through rates than other types of apps, especially those that tie directly into the app with in-game currency offers.
  • If you’re developing your own free app for your business that features advertising, don’t limit functionality of the app by forcing consumers to make a purchase before they can unlock certain features. This will result in negative marketplace ratings and decreased downloads.

Get creative and in-app advertising can pay off for you. How will you advertise your business to a big mobile crowd?

[Editor's note: if you're interested in learning more about how to use mobile for your busines, register to receive a free copy of my new special report, "Digital Hotel Marketing in a Multiscreen World," produced in conjunction with Vizergy, here. While it's targeted to the hospitality industry specifically, most of the lessons apply across verticals.]

You might also enjoy some of our past coverage of the social, local, mobile web, including:

Megan Totka is the Chief Editor for ChamberofCommerce.com. She specializes on the topic of small business tips and resources. ChamberofCommerce.com helps small businesses grow their business on the web and facilitates connectivity between local businesses and more than 7,000 Chambers of Commerce worldwide.

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The Myths of Mobile Marketing

June 5, 2013 E-commerce

Mobile marketing presentation to HSMAI.

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Why Travel Marketers Must Think Mobile Right Now (Travel Tuesday)

June 4, 2013 E-commerce

Mobile commerce is growing. But your customers will belong to somebody else if you don’t get onboard now.

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Are Mary Meeker’s Projections for Mobile Growth Dead Wrong?

June 3, 2013 E-commerce

Some experts think projections for mobile growth are wrong. Thinks looks at why it doesn’t matter.

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